Tag Archives: puzzle

Friday, 19 October, 2007

Brain Teasers and Games with a Neuroscience Angle

From SharpBrains.

They have put together a selection of the 50 Brain Teasers that people have enjoyed the most in their blog and speaking engagements.

They classify them into attention, memory, pattern recognition and planning, visual workouts and illusions, logic, math puzzles and some fun experiments.

Have a good workout! :)

Tags: puzzle, Math, memory, exercise, Game


Posted in Psychology , Math , Game , Science


Thursday, 13 September, 2007

A Puzzle Game - Bloxorz

Play Bloxorz.

Bloxorz

The game 's objective is to put the block into the square hole by moving/flipping the block using the arrow keys. Stepping on a round switch (round button) will either connect or disconnect a bridge. There is also cross switch that is activated only when the block is standing vertically on its end. Orange tiles are broken if the block is standing vertically on it and will cause the block to fall. Stepping on a a ring switch will split the block into two and teleport the blocks somewhere. The blocks are merged back when they are placed next to each other. (use spacebar to select block) There are a total of 33 stages and the passcode can be used to load a stage.

The above stage challenges one to step on the ring switch without also stepping on the round switch (disconnects the bridge), which then allows the blocks to be merged near the hole for a drop.

Tags: Game, Flash, puzzle


Posted in Game , Diversion


Saturday, 25 August, 2007

Game Design Essentials of 20 Difficult Games

From Gamasutra by John Harris.

The impulse to make video games easier can be traced to a fundamental change in perception over what a game should be. The older school of thought, which dates back and beyond the days of Space Invaders to the era of pinball, is that a game should measure the player's skill. Arcade games, in fact, must make it difficult for a player to last for any great length of time in order to keep money coming into the coin box. The newer concept is that a game should provide an experience to the player. The player is to feel like some character, or like he's participating in a story, or that he's making some difference in a fictional realm. ..

The article covers the following games:

  1. Defender & Stargate
  2. Kaboom!
  3. Cobra Triangle
  4. Sinistar
  5. Solomon's Key
  6. Adventures of Lolo, a.k.a. Eggerland, series
  7. The Tower of Druaga
  8. Monkey Ball, a.k.a. Super Monkey Ball
  9. Wetrix
  10. One Man and his Droid
  11. Phantoms of the Asteroid
  12. Faster, Harder, More Challenging Q*bert
  13. Blast Corps
  14. The Legend of Zelda (particularly the second quest)
  15. Deadly Towers
  16. Mr. Driller
  17. Mischief Makers, a.k.a. Yuke Yuke!! Troublemakers
  18. Rogue
  19. The Bard's Tale II: Destiny Knight
  20. Lode Runner series

Tags: puzzle, design, history, platform, arcade, Game, rpg, simulation


Posted in Game


Monday, 13 August, 2007

Colorful Mathematician Home

Click Erich's Place. (via Digg: What's special about this number?)

Erich is currently interested in Game Theory, Geometrical Packing, Computational Complexity, and Graph Theory.

Funny Mathematician :)

Tags: Math, resource, Game, puzzle


Posted in Math